Never Wither

Never Wither is a narrative game about color blindness. It tells the story of a 10-yeat-old kid being color blind after an accident, and he fights through 5 stages of grief.

My Role in the team:

  • Producer: Team Lead, Project Manager
    • Scrum master: implement agile development methodology
  • Designer
    • Game Designer: Design the game mechanics and game flow
    • Story Writer: Design the narrative and how it is implemented in the game
  • Music Composer: Click here to listen to some music!

Here is a trailer video: