Never Wither is a narrative game about color blindness. It tells the story of a 10-yeat-old kid being color blind after an accident, and he fights through 5 stages of grief.
My Role in the team:
- Producer: Team Lead, Project Manager
- Scrum master: implement agile development methodology
- Game Designer: Design the game mechanics and game flow
- Story Writer: Design the narrative and how it is implemented in the game
- Music Composer: Click here to listen to some music!
Here is a trailer video: