E.D.O

E.D.O is a serious game where players act as emergency dispatch officers of district 4 in Salt Lake City managing the police units, fire trucks and ambulances in response to the emergencies and incidents occurring all over the place. The goal is to prioritize the emergencies and incidents, trying to maintain a fastest average response time. We are trying to raise awareness of the public of how the dispatching system works and why the response time is not a lot faster. Made by a team of 6 using Unity in 9 days.

My role in the team:

  • Producer
    • Scrum Master
  • Designer
    • Level Design
    • Game Design
  • 2D Artist
    • Start Screen
    • UI

The design document I wrote for this game: Click here

A small trailer video: